this.x+=this.a; this.y+=this.c; this.a=Math.min(50,Math.max(-50,(this.a+(n+p)/this.h)*0.92)); this.c=Math.min(50,Math.max(-50,(this.c+o/this.h)*0.92)); var e=g-this.x,f=j-this.y,i=Math.sqrt(e*e+f*f); e/=i; f/=i; if(i